Wizards of the Coast  |  SKU: WOC D24290000

Dungeons & Dragons Keys from the Golden Vault

$49.95 USD


Some jobs require more than simply wielding a sword or slinging a spell. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments pursuing fabulous treasures and stopping dire threats that crew is your characters. Keys from the Golden Vault is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1-11. Contents: Book of 13 stand-alone adventures spanning levels 1-11, each focused on a single heist. Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign. Introduces the Golden Vault a mysterious organization for which the player characters can work as heist operatives. Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists. Adventures emphasize player choice with each heist having multiple paths toward success. Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards.

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Wizards of the Coast

Dungeons & Dragons Keys from the Golden Vault

$49.95 USD
Some jobs require more than simply wielding a sword or slinging a spell. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments pursuing fabulous treasures and stopping dire threats that crew is your characters. Keys from the Golden Vault is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1-11. Contents: Book of 13 stand-alone adventures spanning levels 1-11, each focused on a single heist. Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign. Introduces the Golden Vault a mysterious organization for which the player characters can work as heist operatives. Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists. Adventures emphasize player choice with each heist having multiple paths toward success. Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards.
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